WEAPONFILE\displayName\Honey Badger\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\1\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\ammoName\honey_badger\maxAmmo\180\startAmmo\90\clipName\honey_badger_mp_a\clipSize\30\shotCount\1\dropAmmoMin\1\dropAmmoMax\30\reloadAmmoAdd\0\reloadStartAdd\0\damage\40\minDamage\30\meleeDamage\135\maxDamageRange\1500\minDamageRange\2000\playerDamage\100\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.63\reloadEmptyTime\3.16\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.53\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.5\raiseTime\0.75\altDropTime\0\altRaiseTime\0.35\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.2\emptyDropTime\0.5\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\-0.1\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-0.8\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-0.4\duckedOfsR\0.7\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\40\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\1\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\30\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\63\hipViewKickPitchMax\-58\hipViewKickYawMin\58\hipViewKickYawMax\-58\hipViewKickCenterSpeed\1600\adsViewKickPitchMin\63\adsViewKickPitchMax\-58\adsViewKickYawMin\58\adsViewKickYawMax\-58\adsViewKickCenterSpeed\1600\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.14\adsSwayVertScale\0.25\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\ghosts_honey_badger_view\gunModel2\viewmodel_ak47_mp_brock\gunModel3\viewmodel_ak47_mp_bshdwl\gunModel4\viewmodel_ak47_mp_bwmrpt\gunModel5\viewmodel_ak47_mp_cmdtgr\gunModel6\viewmodel_ak47_mp_stagger\gunModel7\viewmodel_ak47_gold_mp\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\ghosts_honey_badger_world\worldModel2\weapon_ak47_mp_brock\worldModel3\weapon_ak47_mp_bshdwl\worldModel4\weapon_ak47_mp_bwmrpt\worldModel5\weapon_ak47_mp_cmdtgr\worldModel6\weapon_ak47_mp_stagger\worldModel7\weapon_ak47_gold\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\iw6_honey_badger_idle\emptyIdleAnim\iw6_honey_badger_idle\fireAnim\iw6_honey_badger_fire\lastShotAnim\iw6_honey_badger_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\iw6_honey_badger_reload\reloadEmptyAnim\iw6_honey_badger_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\iw6_honey_badger_pullout\dropAnim\iw6_honey_badger_putaway\firstRaiseAnim\iw6_honey_badger_first_raise\altRaiseAnim\iw6_honey_badger_pullout\altDropAnim\iw6_honey_badger_putaway\quickRaiseAnim\iw6_honey_badger_pullout\quickDropAnim\iw6_honey_badger_putaway\emptyRaiseAnim\iw6_honey_badger_pullout\emptyDropAnim\iw6_honey_badger_putaway\sprintInAnim\iw6_honey_badger_sprint_in\sprintLoopAnim\iw6_honey_badger_sprint_loop\sprintOutAnim\iw6_honey_badger_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\iw6_honey_badger_fire_ads\adsLastShotAnim\iw6_honey_badger_fire_ads\adsRechamberAnim\\adsUpAnim\iw6_honey_badger_ads_up_acog\adsDownAnim\iw6_honey_badger_ads_down_acog\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_cbj_sil_fire_npc\fireSoundPlayer\weap_cbj_sil_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_ak47\killIcon\hud_icon_ak47\dpadIcon\\ammoCounterIcon\hud_icon_ak47\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\15\hideTags\tag_sight_on
tag_red_dot
tag_eotech\notetrackSoundMap\honey_clipout weap_p90_clipout_plr
honey_clipin weap_p90_clipin_plr
honey_stock weap_p90_hit_plr
honey_chamber cbj_chamber
melee_knife_stab melee_knife_stab