WEAPONFILE\displayName\M27-IAR\modeName\\playerAnimType\autorifle\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\mg\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\8\gunMaxYaw\25\lowAmmoWarningThreshold\0.33\ammoName\5.56  45 mm NATO\maxAmmo\300\startAmmo\200\clipName\m27_mp\clipSize\100\shotCount\1\dropAmmoMin\1\dropAmmoMax\30\reloadAmmoAdd\0\reloadStartAdd\0\damage\30\minDamage\20\meleeDamage\135\maxDamageRange\1500\minDamageRange\2000\playerDamage\100\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.07\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\4.767\reloadEmptyTime\5.633\reloadStartTime\0\reloadEndTime\0\reloadAddTime\3.5\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.6\raiseTime\1\altDropTime\0\altRaiseTime\1\quickDropTime\0.5\quickRaiseTime\0.6\firstRaiseTime\2.5\emptyDropTime\0.6\emptyRaiseTime\1\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\40\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.35\adsTransOutTime\0.35\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.75\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\10\hipSpreadDuckedMax\8\hipSpreadProneMax\6\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\46\hipViewKickPitchMax\-52\hipViewKickYawMin\40\hipViewKickYawMax\-30\hipViewKickCenterSpeed\1350\adsViewKickPitchMin\46\adsViewKickPitchMax\-52\adsViewKickYawMin\40\adsViewKickYawMax\-30\adsViewKickCenterSpeed\1350\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.14\adsSwayVertScale\0.25\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\ghosts_m27_view\gunModel2\viewmodel_M4_mp_brock\gunModel3\viewmodel_M4_mp_bshdwl\gunModel4\viewmodel_M4_mp_bwmrpt\gunModel5\viewmodel_M4_mp_cmdtgr\gunModel6\viewmodel_M4_mp_stagger\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\ghosts_m27_world\worldModel2\weapon_m4_mp_brock\worldModel3\weapon_m4_mp_bshdwl\worldModel4\weapon_m4_mp_bwmrpt\worldModel5\weapon_m4_mp_cmdtgr\worldModel6\weapon_m4_mp_stagger\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\iw6_m27_idle\emptyIdleAnim\iw6_m27_idle\fireAnim\iw6_m27_fire\lastShotAnim\iw6_m27_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\iw6_m27_reload\reloadEmptyAnim\iw6_m27_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\iw6_m27_pullout\dropAnim\iw6_m27_putaway\firstRaiseAnim\iw6_m27_first_raise\altRaiseAnim\iw6_m27_pullout\altDropAnim\iw6_m27_putaway\quickRaiseAnim\iw6_m27_pullout\quickDropAnim\iw6_m27_putaway\emptyRaiseAnim\iw6_m27_pullout\emptyDropAnim\iw6_m27_putaway\sprintInAnim\iw6_m27_sprint_in\sprintLoopAnim\iw6_m27_sprint_loop\sprintOutAnim\iw6_m27_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\iw6_m27_fire_ads\adsLastShotAnim\iw6_m27_fire_ads\adsRechamberAnim\\adsUpAnim\iw6_m27_ads_up\adsDownAnim\iw6_m27_ads_down\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_m4carbine\killIcon\hud_icon_m4carbine\dpadIcon\\ammoCounterIcon\hud_icon_m4carbine\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\2\adsDofEnd\8\hideTags\tag_acog_2
tag_red_dot
tag_silencer
tag_eotech
tag_sight_off\notetrackSoundMap\m27_clipout weap_m4carbine_clipout_plr
m27_clipin weap_m4carbine_clipin_plr
m27_button weap_m4carbine_chamber_close_plr
m27_chamber weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab