//==============================================================================//
// K3 Mod v1.63 ModWarfare config file						//
//										//
// KiLL3R									//
// E-Mail: zak4000@gmail.com							//
// Xfire: zak4000 / kill3rzor							//
// Web: www.kill3rcreations.com							//
//										//
// These commands only work in ModWarfare mode (k3_unlocks "0" in k3.cfg)	//
//==============================================================================//

// Limits the number of players that can choose each class type
set class_assault_limit "64"
set class_specops_limit "64"
set class_heavygunner_limit "64"
set class_demolitions_limit "64"
set class_sniper_limit	"64"


// Enables weapon dropping of specified weapon class
set class_assault_allowdrop "1"
set class_specops_allowdrop "1"
set class_heavygunner_allowdrop "1"
set class_demolitions_allowdrop "1"
set class_sniper_allowdrop "1"


// Assault rifles
set weap_allow_m16 "1"
set weap_allow_ak47 "1"
set weap_allow_m4 "1"
set weap_allow_g3 "1"
set weap_allow_g36c "1"
set weap_allow_m14 "1"				
set weap_allow_mp44 "1"

// Assault attachments
set attach_allow_assault_none "1"
set attach_allow_assault_gl "1"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_assault_acog "1"


// SMGs
set weap_allow_mp5 "1"
set weap_allow_skorpion "1"
set weap_allow_uzi "1"
set weap_allow_ak74u "1"
set weap_allow_p90 "1"

// SMG attachments
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_smg_acog "1"


// Shotguns
set weap_allow_m1014 "1"
set weap_allow_winchester1200 "1"

// Shotgun attachments
set attach_allow_shotgun_none "1"
set attach_allow_shotgun_reflex "1"
set attach_allow_shotgun_grip "1"


// LMGs
set weap_allow_saw "1"
set weap_allow_rpd "1"
set weap_allow_m60e4 "1"

// LMG attachments
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_acog "1"


// Sniper rifles
set weap_allow_m40a3 "1"
set weap_allow_m21 "1"
set weap_allow_dragunov "1"
set weap_allow_remington700 "1"
set weap_allow_barrett "1"

// Sniper attachments
set attach_allow_sniper_none "1"
set attach_allow_sniper_acog "1"


// Pistols
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_usp "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"

// Pistol attachments
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"


// Overkill weapons
// Assault rifles
set weap_allow_ok_m16 "1"
set weap_allow_ok_ak47 "1"
set weap_allow_ok_m4 "1"
set weap_allow_ok_g3 "1"
set weap_allow_ok_g36c "1"
set weap_allow_ok_m14 "1"				
set weap_allow_ok_mp44 "1"

// SMGs
set weap_allow_ok_mp5 "1"
set weap_allow_ok_skorpion "1"
set weap_allow_ok_uzi "1"
set weap_allow_ok_ak74u "1"
set weap_allow_ok_p90 "1"

// Shotguns
set weap_allow_ok_m1014 "1"
set weap_allow_ok_winchester1200 "1"

// LMGs
set weap_allow_ok_saw "1"
set weap_allow_ok_rpd "1"
set weap_allow_ok_m60e4 "1"

// Sniper rifles
set weap_allow_ok_m40a3 "1"
set weap_allow_ok_m21 "1"
set weap_allow_ok_dragunov "1"
set weap_allow_ok_remington700 "1"
set weap_allow_ok_barrett "1"



// Grenades
set weap_allow_frag_grenade "1"
set weap_allow_concussion_grenade "1"
set weap_allow_flash_grenade "1"
set weap_allow_smoke_grenade "1"
// Options for anthrax, EMP, freeze and proxy nades are in k3.cfg



// Perks
set perk_allow_specialty_parabolic "1"		// Eavesdrop
set perk_allow_specialty_gpsjammer "1"		// UAV Jammer
set perk_allow_specialty_holdbreath "1"		// Iron lungs
set perk_allow_specialty_quieter "1"		// Dead silence
set perk_allow_specialty_longersprint "1"	// Extreme conditioning
set perk_allow_specialty_detectexplosive "1"	// Bomb squad
set perk_allow_specialty_explosivedamage "1"	// Sonic boom
set perk_allow_specialty_pistoldeath "1"	// Last stand
set perk_allow_specialty_grenadepulldeath "1"	// Martyrdom
set perk_allow_specialty_bulletdamage "1"	// Stopping power
set perk_allow_specialty_bulletpenetration "1"	// Deep impact
set perk_allow_specialty_bulletaccuracy "1"	// Steady aim
set perk_allow_specialty_rof "1"		// Double tap
set perk_allow_specialty_fastreload "1"		// Sleight of hand
set perk_allow_specialty_extraammo "1"		// Bandolier
set perk_allow_specialty_armorvest "1"		// Juggernaut
set perk_allow_specialty_fraggrenade "1"	// 3x Grenades
set perk_allow_specialty_specialgrenade "1"	// 3x Special grenades
set perk_allow_specialty_twoprimaries "1"	// Overkill
set perk_allow_c4_mp "1"			// C4
set perk_allow_claymore_mp "1"			// Claymore
// set perk_allow_rpg_mp "1"			// Not used for K3, use k3_allow_lockon, k3_allow_laserguided and k3_allow_darkmatter in k3.cfg instead
// Options for auto turrets, laser mine, teleporter and hacker perks are in k3.cfg




// Allow clases for each team
set allies_allow_assault "1"
set allies_allow_specops "1"
set allies_allow_heavygunner "1"
set allies_allow_demolitions "1"
set allies_allow_sniper "1"
set axis_allow_assault "1"
set axis_allow_specops "1"
set axis_allow_heavygunner "1"
set axis_allow_demolitions "1"
set axis_allow_sniper "1"




// Available camos:
// "camo_none" - No camo
// "camo_brockhaurd" - Desert
// "camo_bushdweller" - Woodland
// "camo_blackwhitemarpat" - Digital
// "camo_tigerred" - Red tiger
// "camo_stagger" - Blue tiger
// "camo_gold" - Gold - Only for Uzi, AK47, Dragunov, M60E4 LMG and M1014 Shotgun

// Assault class default loadout
set class_assault_primary "m16"				// Primary weapon
set class_assault_primary_attachment "gl"		// Primary weapon attachment (none / gl / grip / reflex / silencer / acog)
set class_assault_secondary "beretta"			// Secondary weapon
set class_assault_secondary_attachment "none"		// Secondary weapon attachment
set class_assault_perk1 "specialty_null"		// Perk 1
set class_assault_perk2 "specialty_bulletdamage"	// Perk 2
set class_assault_perk3 "specialty_longersprint"	// Perk 3
set class_assault_grenade "concussion_grenade"		// Special grenade (concussion_grenade / flash_grenade / smoke_grenade / emp / freeze / antrax)
set class_assault_nade "sticky_grenade"			// Grenade (frag_grenade / sticky_grenade)
set class_assault_camo "camo_brockhaurd"		// Weapon camo
set class_assault_frags "1"				// Number of grenades to spawn with
set class_assault_special "1"				// Number of special grenades to spawn with

// SpecOps class default loadout
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer
set class_specops_perk1 "c4_mp"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_grenade "flash_grenade"
set class_specops_nade "sticky_grenade"
set class_specops_camo "camo_blackwhitemarpat"
set class_specops_frags "1"
set class_specops_special "1"

// Heavy Gunner class default loadout
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_nade "sticky_grenade"
set class_heavygunner_camo "camo_stagger"
set class_heavygunner_frags "1"
set class_heavygunner_special "1"

// Demolitions class default loadout
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_perk1 "laserguided_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_nade "sticky_grenade"
set class_demolitions_camo "camo_tigerred"
set class_demolitions_frags "1"
set class_demolitions_special "1"

// Sniper class default loadout
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_grenade "flash_grenade"
set class_sniper_nade "sticky_grenade"
set class_sniper_camo "camo_brockhaurd"
set class_sniper_frags "1"
set class_sniper_special "1"


// Class move speeds
set class_assault_movespeed "0.95"
set class_specops_movespeed "1.00"
set class_heavygunner_movespeed "0.875"
set class_demolitions_movespeed "1.00"
set class_sniper_movespeed "1.00"