//==============================================================================//
// K3 Mod v1.63 CTF config file							//
//										//
// KiLL3R									//
// E-Mail: zak4000@gmail.com							//
// Xfire: zak4000 / kill3rzor							//
// Web: www.kill3rcreations.com							//
//==============================================================================//

set scr_ctf_roundswitch "2"
set scr_ctf_timelimit "15"
set scr_ctf_scorelimit "30"
set scr_ctf_roundlimit "1"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_waverespawndelay "10"

// Makes the flag carrier unable to sprint
set ctf_nosprintflag "0"

// Return flag if not picked up after this many seconds
set ctf_returnflag_delay "60"

// Team points for capturing the flag
set ctf_team_capture_points "10"

// Points for capturing the flag
set ctf_player_capture_points "30"

// Points for assisting the flag carrier
set ctf_player_assist_points "20"

// Points for defending the flag
set ctf_player_defend_points "15"

// Points for returning the flag
set ctf_player_return_points "5"

// Points for stealing the enemy flag
set ctf_player_steal_points "5"

// Points for killing the flag carrier
set ctf_player_carrier_points "5"



//==============================================================================//
// Flag position settings							//
//										//
// Use these settings to override the normal CTF flag positions.		//
// This can also be used to make custom maps that don't normally		//
// support CTF work.								//
//										//
// set ctf_flag_[map name]_[team name] "X Y Z YAW"				//
// YAW = angle									//
//==============================================================================//

set ctf_flag_mp_pipeline_override "0"
set ctf_flag_mp_pipeline_allies "-1151 -780 264 0"
set ctf_flag_mp_pipeline_axis "1468 3737 -16 0"

set ctf_flag_mp_bog_override "0"
set ctf_flag_mp_bog_allies "6026 1628 18 0"
set ctf_flag_mp_bog_axis "2585 -283 -10 0"



//==============================================================================//
// Spawn position settings							//
//										//
// Use these settings to override the normal CTF spawn positions.		//
// (CTF uses the sabotage spawns).						//
// This can also be used to make custom maps that don't normally		//
// support CTF work.								//
// Have 8 - 16 start spawns and no more than 32 normal spawns for		//
// each side (there isn't a limit, but its pointless having too many).		//
//										//
// set ctf_spawn_[map name]_[team name][number] "X Y Z YAW"			//
// YAW = angle									//
//==============================================================================//

set ctf_spawn_mp_pipeline_override "0"
set ctf_spawn_mp_pipeline_allies_start0 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies_start1 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies_start2 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies_start3 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis_start0 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis_start1 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis_start2 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis_start3 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies0 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies1 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies2 "0 0 0 0"
set ctf_spawn_mp_pipeline_allies3 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis0 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis1 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis2 "0 0 0 0"
set ctf_spawn_mp_pipeline_axis3 "0 0 0 0"



// Enable dev mode for flag and spawn placing
// Press knife button to display your origin
// CTF DEV -> [X Y Z YAW]
set ctf_dev "0"