WEAPONFILE\displayName\Nambu\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\twoHanded\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.33\ammoName\nambu\maxAmmo\64\startAmmo\32\clipName\nambu_mp\clipSize\8\shotCount\1\dropAmmoMin\1\dropAmmoMax\8\reloadAmmoAdd\0\reloadStartAdd\0\damage\40\minDamage\20\meleeDamage\135\maxDamageRange\250\minDamageRange\500\playerDamage\150\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.05\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.7\reloadEmptyTime\2.5\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.25\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.45\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.35\emptyDropTime\0.45\emptyRaiseTime\0.25\sprintInTime\0.3\sprintLoopTime\2.1\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\3\duckedMoveU\-3\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.8\duckedOfsR\1.2\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\70\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-165\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.6\adsSpread\0\adsAimPitch\0\adsTransInTime\0.1\adsTransOutTime\0.1\adsTransBlendTime\0.1\adsReloadTransTime\0.15\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\8\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\100\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\hipViewKickPitchMin\15\hipViewKickPitchMax\35\hipViewKickYawMin\25\hipViewKickYawMax\-25\hipViewKickCenterSpeed\750\adsViewKickPitchMin\15\adsViewKickPitchMax\35\adsViewKickYawMin\25\adsViewKickYawMax\-25\adsViewKickCenterSpeed\750\swayMaxAngle\4\swayLerpSpeed\6\swayPitchScale\2\swayYawScale\0.25\swayHorizScale\0.16\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\5\adsSwayPitchScale\0.085\adsSwayYawScale\0.045\adsSwayHorizScale\0.07\adsSwayVertScale\0.125\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_jap_nambu_pistol\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_jap_nambu_pistol\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_nambu_idle\emptyIdleAnim\viewmodel_nambu_idle\fireAnim\viewmodel_nambu_fire\lastShotAnim\viewmodel_nambu_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_nambu_reload\reloadEmptyAnim\viewmodel_nambu_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_nambu_pullout\dropAnim\viewmodel_nambu_putaway\firstRaiseAnim\viewmodel_nambu_pullout\altRaiseAnim\viewmodel_nambu_pullout\altDropAnim\viewmodel_nambu_putaway\quickRaiseAnim\viewmodel_nambu_pullout_fast\quickDropAnim\viewmodel_nambu_putaway_fast\emptyRaiseAnim\viewmodel_nambu_pullout\emptyDropAnim\viewmodel_nambu_putaway\sprintInAnim\viewmodel_nambu_sprint_in\sprintLoopAnim\viewmodel_nambu_sprint_loop\sprintOutAnim\viewmodel_nambu_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_nambu_fire_ads\adsLastShotAnim\viewmodel_nambu_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_nambu_ads_up\adsDownAnim\viewmodel_nambu_ads_down\viewFlashEffect\muzzleflashes/usp_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\wpn_nambu_fire_npc\fireSoundPlayer\wpn_nambu_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_usp45_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_usp45_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_usp45_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_nambu\killIcon\hud_icon_nambu\dpadIcon\\ammoCounterIcon\hud_icon_nambu\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\3\reloadEmptyAddTime\1.05\sprintOfsF\\sprintOfsR\\sprintOfsU\\sprintScale\\sprintRotR\\sprintBobV\\sprintRotY\\sprintBobH\\sprintRotP\\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
gr_nambu_mag_out_plr gr_nambu_mag_out_plr
gr_nambu_mag_in_plr gr_nambu_mag_in_plr
gr_nambu_slide_forward_plr gr_nambu_slide_forward_plr