
name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dist_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compression,secondaryaliasname,volumefalloffcurve,startdelay,speakermap,reverb,lfe percentage,center percentage,platform,envelop_min,envelop_max,envelop percentage


#MASADA FIRE SOUNDS

weap_masada_fire_plr,,weapons/fire/wpn_t8_icr7_shot.wav,0.7,0.8,max,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,0.3
weap_masada_fire_npc,,weapons/fire/wpn_t8_icr7_shot.wav,0.6,0.7,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4
weap_masada_sd_fire_plr,,weapons/fire/wpn_t8_icr7_pap_shot.wav,0.5,0.6,max,0.9,1,500000,,local,,,,0.85,,,,,weapon2,,,,0.3
weap_masada_sd_fire_npc,,weapons/fire/wpn_t8_icr7_pap_shot.wav,0.3,0.6,max,1,1.1,35,13780,weapon,,,,0.7,all_mp,,,,weapon4

#MASADA RELOAD SOUNDS

weap_masada_clipout_plr,,weapons/foley/wpn_t8_icr7_mag_in.wav,1,1,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_masada_clipin_plr,,weapons/foley/wpn_t8_icr7_mag_in.wav,1,1,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_masada_chamber_plr,,weapons/foley/wpn_t8_icr7_bolt_forward.wav,1,1,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200
weap_masada_lift_plr,,weapons/foley/wpn_t8_icr7_hit.wav,1,1,wpnplyr,1,1,7,500,reload2d,,,,0.85,,,,,weapon2,200

weap_masada_reload_npc,,weapons/foley/wpn_t8_icr7_mag_out.wav,1,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_masada_clipin_npc,weapon2,50
weap_masada_reload_empty_npc,,weapons/foley/wpn_t8_icr7_mag_out.wav,1,0.5,wpnai,1,1,7,500,reload,,,,0.7,all_mp,,,weap_masada_clipin_empty_npc,weapon2,50
weap_masada_clipin_npc,,weapons/foley/wpn_t8_icr7_mag_in.wav,1,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600
weap_masada_clipin_empty_npc,,weapons/foley/wpn_t8_icr7_mag_in.wav,1,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,weap_masada_chamber_npc,weapon2,600
weap_masada_chamber_npc,,weapons/foley/wpn_t8_icr7_bolt_forward.wav,1,0.5,wpnai,1,1,7,500,auto,,,,0.7,all_mp,,,,weapon2,600


