WEAPONFILE\displayName\MORS\modeName\\playerAnimType\sniper\altWeapon\\AIOverlayDescription\\weaponType\projectile\weaponClass\rifle\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\1\armorPiercing\1\boltAction\1\aimDownSight\1\rechamberWhileAds\\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\2500\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\30\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\7.62  51 mm NATO\maxAmmo\100\startAmmo\100\clipName\m40a3_mp\clipSize\1\shotCount\1\dropAmmoMin\1\dropAmmoMax\48\reloadAmmoAdd\1\reloadStartAdd\1\damage\100\minDamage\67\meleeDamage\135\maxDamageRange\4000\minDamageRange\5000\playerDamage\30\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1.1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.05\fireDelay\0\requireLockonToFire\0\meleeTime\0.8837\meleeChargeTime\0.76\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.2\reloadEmptyTime\0\reloadStartTime\1.13\reloadEndTime\0.76666\reloadAddTime\0.26\reloadStartAddTime\0.96\rechamberTime\0.866\rechamberBoltTime\0.35\dropTime\0.66\raiseTime\0.9\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.9\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\explosionRadius\0.1\explosionRadiusMin\0.1\explosionInnerDamage\90\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\27000\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\5\projectileSpeedForward\0\projectileModel\weapon_crossbow_bolt\projExplosionType\\projExplosionEffect\\projExplosionEffectNormalUp\0\projExplosionSound\\projectileTrail\grenade\projectileTrailTime\14.7\projectileTrailRadius\320\projImpactExplode\0\projTrailEffect\smoke/jet_contrail\projectileDLight\\projectileRed\\projectileGreen\\projectileBlue\\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\500\hipIdleAmount\30\adsIdleAmount\40\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3493\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\75\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\10\hipSpreadDuckedMin\9.5\hipSpreadProneMin\9\hipSpreadMax\15\hipSpreadDuckedMax\14\hipSpreadProneMax\13\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\80\hipViewKickPitchMax\100\hipViewKickYawMin\50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\500\adsViewKickPitchMin\10\adsViewKickPitchMax\65\adsViewKickYawMin\50\adsViewKickYawMax\-55\adsViewKickCenterSpeed\500\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\viewmodel_aw_mors\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_m82\worldModel2\weapon_m40a3_mp_brock\worldModel3\weapon_m40a3_mp_bshdwl\worldModel4\weapon_m40a3_mp_bwmrpt\worldModel5\weapon_m40a3_mp_cmdtgr\worldModel6\weapon_m40a3_mp_stagger\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\vm_mors_idle\emptyIdleAnim\vm_mors_idle\fireAnim\vm_mors_fire\lastShotAnim\vm_mors_fire\rechamberAnim\vm_mors_rechamber\meleeAnim\viewmodel_M4m203_knife_melee_2\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\vm_mors_rechamber\reloadEmptyAnim\vm_mors_rechamber\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_mors_pullout\dropAnim\vm_mors_putaway\firstRaiseAnim\vm_mors_pullout\altRaiseAnim\vm_mors_pullout\altDropAnim\vm_mors_putaway\quickRaiseAnim\vm_mors_pullout_quick\quickDropAnim\vm_mors_putaway_quick\emptyRaiseAnim\vm_mors_pullout\emptyDropAnim\vm_mors_putaway\sprintInAnim\vm_mors_sprint_in\sprintLoopAnim\vm_mors_sprint_loop\sprintOutAnim\vm_mors_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_mors_fire\adsLastShotAnim\vm_mors_fire\adsRechamberAnim\vm_mors_rechamber_ads\adsUpAnim\vm_mors_acog_ads_up\adsDownAnim\vm_mors_acog_ads_down\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\fireSound\weap_mors_fire_npc\fireSoundPlayer\weap_mors_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m82sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_m40a3sniper_rechamber_npc\rechamberSoundPlayer\weap_m40a3sniper_rechamber_plr\reloadSound\weap_m40a3sniper_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m40a3sniper_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_m40a3\killIcon\hud_icon_m40a3\dpadIcon\\ammoCounterIcon\hud_icon_m40a3\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\4\adsDofEnd\30\hideTags\tag_scope tag_scope_ads_off tag_scope_ads_on tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_msr_chamber_close_plr weap_msr_chamber_close_plr
wpn_mors_bullet_insert_end wpn_mors_bullet_insert_end
wpn_mors_bolt_open wpn_mors_bolt_open
wpn_mors_bullet_insert_start wpn_mors_bullet_insert_start
