Main() 
{
	thread Rules();
}

Rules()
{
level endon("disconnect");

	if( isDefined( level.logoText ) )
		level.logoText destroy();

	level.logoText = newHudElem();
	level.logoText.y = 12;
	level.logoText.alignX = "center";
	level.logoText.alignY = "middle";
	level.logoText.horzAlign = "center_safearea";

	level.logoText.alpha = 0;
	level.logoText.sort = -3;
	level.logoText.fontScale = 1.8;
	level.logoText.archieved = true;

	for(;;)
	{
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^1Tulajdonos:^0Mester^1Friend");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Megerto Adminok!");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^5TGF:^2ON^1!");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^0[^1O^0S^1H^0]");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Koszonjuk hogy nalunk jatszol :)!");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Cheat = ^1Ban");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^4Mod folyamatosan frissul!");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^3Ne karonkodj !");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^1>>> VIP hamarosan elerheto lessz! ^1<<<");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 1;
		level.logoText setText("^1>>> Valami baj van jelezz Adminnak! ^1<<<");
		wait 5;
		level.logoText fadeOverTime(1);
		level.logoText.alpha = 0;
		wait 1;
	}
}