//******************************************************************************
//  _____                  _    _             __
// |  _  |                | |  | |           / _|
// | | | |_ __   ___ _ __ | |  | | __ _ _ __| |_ __ _ _ __ ___
// | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__|  _/ _` | '__/ _ \
// \ \_/ / |_) |  __/ | | \  /\  / (_| | |  | || (_| | | |  __/
//  \___/| .__/ \___|_| |_|\/  \/ \__,_|_|  |_| \__,_|_|  \___|
//       | |               We don't make the game you play.
//       |_|                 We make the game you play BETTER.
//
//            Website: http://openwarfaremod.com/
//******************************************************************************
// RANK/UNRANKED OPTIONS
// SOME VARIABLES WORK IN RANKED MODE AND SOME IN UNRANKED MODE
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

// Determines the type of rank the server uses. 
// RANKED SERVER TYPE 1: On a ranked server type 0 custom classes are allowed and 
// players will need to unlock weapons and attachments (powerrank can be used).
//
// UNRANKED SERVER TYPE 1: On unranked servers type 1 players will not have a rank 
// and only weapons allowed by the server admin can be used, also class limitations 
// can be set (virtual ranks can be used).
//
// RANKED SERVER TYPE 2: On ranked servers type 2 players will have a rank but weapon
// and class limitations apply like in unranked server type 1. Custom classes are not
// allowed (powerrank or virtual ranks can't be used).
//
// 0 = Ranked server type 1 (default), 1 = Unranked server type 1, 2 = Ranked server type 2
// KEEP AT 2 FOR OW2. 
set scr_server_rank_type "2"

// Promotes players to rank 55 automatically when they connect to the server (RANKED SERVERS TYPE 0)
// 0 = Disabled (default), 1 = Enabled (just unlock weapons), 2 = Enabled (also unlocks attachments and camos)
// set scr_power_rank_mode "0"

// Increase this value for servers with slow network connections (players getting disconnected while power ranking)
// Allowed values: 0.5-2.0 (default is 0.5)
// set scr_power_rank_delay "0.5"

// This variable controls if virtual ranks should be enable or not (UNRANKED SERVERS).
// Virtual ranks are ranks that are assigned to players when they connect to the server based on their name. 
// So, for example, if a virtual rank "Sgt." is defined with a ranking level of 12 then a player connecting to
// the server with the string "Sgt." within his/her name will be assigned a ranking level of 12. 
// 0 = Disabled (default), 1 = Enabled (use ranks in names), 2 = Enabled (rank is based on score)
// set scr_enable_virtual_ranks "0"

// Abbreviation contained in the player's name and the rank to be assigned based on it
// set scr_virtual_ranks "Pfc.=3;LCpl.=6;Cpl.=9;Sgt.=12;SSgt.=15;GySgt.=18;MSgt.=21;MGySgt.=24;2ndLt.=27;1stLt.=30;Capt.=33;Maj.=36;LtCol.=39;Col.=42;BGen.=45;MajGen.=48;LtGen.=51;Gen.=54;CDR.=55"

// Total number of points for each rank level. The player will advance rank level during the game based on points.
// Allowed values: 1-10000 (default is 50)
// set scr_virtual_ranks_score "50"