//******************************************************************************
//  _____                  _    _             __
// |  _  |                | |  | |           / _|
// | | | |_ __   ___ _ __ | |  | | __ _ _ __| |_ __ _ _ __ ___
// | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__|  _/ _` | '__/ _ \
// \ \_/ / |_) |  __/ | | \  /\  / (_| | |  | || (_| | | |  __/
//  \___/| .__/ \___|_| |_|\/  \/ \__,_|_|  |_| \__,_|_|  \___|
//       | |               We don't make the game you play.
//       |_|                 We make the game you play BETTER.
//
//            Website: http://openwarfaremod.com/
//******************************************************************************
// ADVANCED MAP VOTING SYSTEM
// ALL VARIABLES WORK IN RANKED AND UNRANKED MODES
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

// Activate or deactivate the Advanced Map Voting System
// 0 = Disabled (default), 1 = Enabled (use the scr_amvs... variables), 2 = Enabled (use current server's rotation)
set scr_amvs_enable "1"

// Time players will have to vote for the gametype when there's more than one gametype allowed.
// Allowed: 5-45 seconds.
// set scr_amvs_gametype_time "15"

// Time players will have to vote for the map when there's more than one map allowed.
// Allowed: 5-45 seconds.
// set scr_amvs_map_time "15"

// Time players will have to see which gametype/map combination won before starting the load.
// Allowed: 5-45 seconds.
// set scr_amvs_winner_time "5"

// Gametypes to be displayed in the list of gametypes during the vote.
// Format is "gametype1;gametype2;..."
// Default value is all the gametypes supported by the game.
// set scr_amvs_gametypes "ass;bel;ch;ctf;dom;dm;ftag;gr;gg;koth;hns;lms;lts;oitc;re;sab;sd;ss;war;tgr"
//set scr_amvs_gametypes "ass;bel;ch;ctf;dom;dm;ftag;gg;koth;hns;lms;lts;oitc;re;sab;sd;ss;war;tgr"

// Maps to be displayed in the list of maps once the gametype has been chosen. Multiple lines are allowed in case the value goes over 1024 characters.
// When custom maps are entered in the list the mod will try to use the "human name" if defined in variable scr_custom_map_names.
// Format is "mp_mapname1;mp_mapname2;...". Add the gametype at the end of the variable to select certain maps for specific 
// gametypes, for example, scr_amvs_maps_ctf_1, scr_amvs_maps_koth_1, etc.
// Default value is all the stock maps.
// set scr_amvs_maps_1 "mp_convoy;mp_backlot;mp_bloc;mp_bog;mp_broadcast;mp_carentan;mp_countdown;mp_crash;mp_creek;mp_crossfire;mp_citystreets;mp_farm;mp_killhouse;mp_overgrown;mp_pipeline;mp_shipment;mp_showdown;mp_strike;mp_cargoship;mp_crash_snow;mp_vacant"

// Allow the current map to be an option for map voting
// 0 = Disabled (default), 1 = Enabled
// set scr_amvs_can_repeat_map "0"