WEAPONFILE\displayName\WEAPON_BERETTA\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\3-Round Burst\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\ammoName\9 � 19 mm Luger\maxAmmo\75\startAmmo\75\clipName\beretta_mp\clipSize\15\shotCount\1\dropAmmoMin\1\dropAmmoMax\15\reloadAmmoAdd\0\reloadStartAdd\0\damage\35\minDamage\19\meleeDamage\135\maxDamageRange\750\minDamageRange\1000\playerDamage\30\locNone\1\locHelmet\1.4\locHead\1.1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.063\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\1.7\reloadEmptyTime\2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.9\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.55\raiseTime\0.4\altDropTime\0\altRaiseTime\0\quickDropTime\0.35\quickRaiseTime\0.3\firstRaiseTime\1.2\emptyDropTime\0.55\emptyRaiseTime\0.4\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\-50\hipViewKickPitchMax\80\hipViewKickYawMin\75\hipViewKickYawMax\-75\hipViewKickCenterSpeed\1600\adsViewKickPitchMin\-50\adsViewKickPitchMax\80\adsViewKickYawMin\75\adsViewKickYawMax\-75\adsViewKickCenterSpeed\1600\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.2\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\vm_mwr_prokolot\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\wm_mwr_prokolot\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\vm_mwr_prokolot_idle\emptyIdleAnim\vm_mwr_prokolot_idle\fireAnim\vm_mwr_prokolot_fire\lastShotAnim\vm_mwr_prokolot_fire_last\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\vm_mwr_prokolot_reload\reloadEmptyAnim\vm_mwr_prokolot_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_mwr_prokolot_pullout\dropAnim\vm_mwr_prokolot_putaway\firstRaiseAnim\vm_mwr_prokolot_inspect\altRaiseAnim\vm_mwr_prokolot_pullout\altDropAnim\vm_mwr_prokolot_putaway\quickRaiseAnim\vm_mwr_prokolot_pullout\quickDropAnim\vm_mwr_prokolot_putaway\emptyRaiseAnim\vm_mwr_prokolot_pullout\emptyDropAnim\vm_mwr_prokolot_putaway\sprintInAnim\vm_mwr_prokolot_sprint_in\sprintLoopAnim\vm_mwr_prokolot_sprint_loop\sprintOutAnim\vm_mwr_prokolot_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_mwr_prokolot_ads_fire\adsLastShotAnim\vm_mwr_prokolot_ads_fire\adsRechamberAnim\\adsUpAnim\vm_mwr_prokolot_ads_up\adsDownAnim\vm_mwr_prokolot_ads_down\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_mwr_PROKOLOT_fire_npc\fireSoundPlayer\weap_mwr_PROKOLOT_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_mw2_glock_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_mw2_glock_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_m9beretta\killIcon\hud_icon_m9beretta\dpadIcon\\ammoCounterIcon\hud_icon_m9beretta\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\10\hideTags\TAG_SILENCER
\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_prklt_clipout_plr weap_prklt_clipout_plr
weap_prklt_clipin_plr weap_prklt_clipin_plr
weap_prklt_chamber_plr weap_prklt_chamber_plr