dixu - cfg
Comments



le_bonus
bind F1 "^8[^9STRIKE^1*^8DEFFO^9];r_filmtweakenable 1;r_filmtweakContrast 2.8;r_filmtweakLighttint 0.6 1 2;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.8;r_filmtweakbrightness 0.435"
bind F2 "^8[^9STRIKE^1*^8WILD^9];r_filmtweakenable 1;r_filmtweakContrast 2.7;r_filmtweakLighttint 0.2 0.4 0.54;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.8;r_filmtweakbrightness 0.435"
bind F4 "^8[^9CRASH^1*^8WILD^9];r_filmtweakenable 1;r_filmtweakContrast 2.8;r_filmtweakLighttint 0.3 0.3 0.6;r_filmtweakDarktint 1.7 1.78 1.8;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F3 "^8[^9CRASH^1*^8DEFFO^9];r_filmtweakenable 1;r_filmtweakContrast 2.8;r_filmtweakLighttint 0 0.1 1.3;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.76756;r_filmtweakbrightness 0.435"
bind F6 "^8[^9CROSSFIRE^1*^8WILD^9];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.5 0.5 1;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F5 "^8[^9CROSSFIRE^1*^8DEFFO^9];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0. 0.4 2;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F7 "^8[^9BACKLOT^1*^8LIGHT^7-^8RED^9];r_filmtweakenable 1;r_filmtweakContrast 2.8;r_filmtweakLighttint 0 0.2 1.3;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.35"
bind F8 "^8[^9BACKLOT^1*^8SOLID^7-^8RED^9];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.3 0.3 1;r_filmtweakDarktint 1.7 1.7 1.8;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F9 "^8[^9CITYSTREETS^1*^8SOLID^7-^8JOLLO^9];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.1 0.1 0.1;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F10 "^8[^9CITYSTREETS^1*^8DEFFO^9];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.4 1 2;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F11 "^8[^9CITYSTREETS^8-^9WILD^8];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.4 0.5 1.3;r_filmtweakDarktint 1.7 1.7 1.8;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind F12 "^8[^9ITS.FRESHO.STRIKE^8-^9UJOLLO^8];r_filmtweakenable 1;r_filmtweakContrast 2.5;r_filmtweakLighttint 0.1 0.7 2;r_filmtweakDarktint 2 2 2;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
"r_filmtweakenable 1;r_filmtweakContrast 2.8;r_filmtweakLighttint 0.2 0.35 0.55;r_filmtweakDarktint 1.7 1.7 1.8;r_filmtweakDesaturation 0;r_gamma 0.7;r_filmtweakbrightness 0.435"
bind TAB "+scores;g_teamname_axis ^8Position^7*^1LE_DEFFO;g_teamname_allies ^9Position^7*^1LE_ATT;g_ScoresColor_Axis 0.117 0.328 0.391 1 ;g_ScoresColor_Allies 0.813 0.930 1 1"
bind W "+forward;g_TeamColor_Axis 0.117 0.328 0.391 1 ;g_TeamColor_Allies 0.813 0.930 1 1;sv_ClientSideBullets 0"
bind TAB "+scores;g_teamname_axis ^8Position^7*^1DEF;g_teamname_allies ^9Position^7*^1ATT;g_ScoresColor_Axis 0.633 1 0.262 1;g_ScoresColor_Allies 0.348 0.352 0.348 1
bind TAB "+scores;g_teamname_axis ^8Position^7*^1DEF;g_teamname_allies ^9Position^7*^1ATT;g_ScoresColor_Axis 0.043 0.199 0.402 1;g_ScoresColor_Allies 1 0.566 0.234 1
bind TAB "+scores;g_teamname_axis ^8Position^7*^1DEF;g_teamname_allies ^9Position^7*^1ATT;g_ScoresColor_Axis 0.344 0.977 1 1;g_ScoresColor_Allies 1 0.219 0.133 1
bind TAB "+scores;g_teamname_axis ^8Position^7*^1DEF;g_teamname_allies ^9Position^7*^1ATT;g_ScoresColor_Allies 0.820 0.887 1 1;g_ScoresColor_Axis 0.070 0.270 0.352 1
bind W "+forward;g_TeamColor_Axis 0.070 0.270 0.352 1 ;g_TeamColor_Allies 0.820 0.887 1 1 ;sv_ClientSideBullets 0"
Posted on 03.08.2011 / 1:52


n1
Posted on 03.08.2011 / 3:19


very original and sick cfg. 10/10
Posted on 03.08.2011 / 8:06


nice cfg
Posted on 03.08.2011 / 17:11


getting crashes while using this cfg "recursive error, cant create dvars 4096 already exist"
Posted on 07.08.2011 / 15:36


Gurken u uber noober hahaha
Posted on 07.08.2011 / 21:09


mad cfg but i have a proplem everytime i change film stweaks the sv_clientsidebullets 1 goes back to 0 do u no how to fix this problem?
Posted on 11.08.2011 / 6:16


@grimz0rz try to check the filmtweak bind if there isnt set the sv_clientsidebullets to 0 or if its not binded on W
Posted on 19.08.2011 / 17:22


very nice cfg
THE BEST EVER!!
Posted on 19.12.2011 / 17:27


crash for me to
Posted on 05.02.2012 / 11:50


very sticky for scope ?
Posted on 14.02.2012 / 11:53


@PubHero le_guy how much blur did u put max or ?
Posted on 14.02.2012 / 11:54


nice config : d
Posted on 16.03.2012 / 19:05


everyone qs goes.
Posted on 16.03.2012 / 19:07


add me on xfire plx: boyzeftw
Posted on 07.05.2012 / 11:26


xf ? ;]
Posted on 05.08.2012 / 21:15


nice
Posted on 19.04.2013 / 11:21


What's the difference between sv_ClientSideBullets 0 and 1 ?
Posted on 15.12.2013 / 3:20


It's to hard to explain, sorry
Posted on 28.12.2013 / 17:34


Posted on 01.03.2014 / 17:42


low
Posted on 15.01.2017 / 12:48
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