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OpFor Rig for 3dsMax

File description

Hey guys!
For all those people who make a fragmovie and want to do some animations, but are too lazy to rig the
arms for it, i made this!

It's a rig of the OpFor hands. It's ready to use and if you're not modifying the settings there shouldn't be anything buggy.

Comments

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ty for re-uploading RAWFL


Posted on 10.12.2011 / 17:14

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Posted on 10.12.2011 / 17:15

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epic


Posted on 10.12.2011 / 17:23

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hey guy i love you !


Posted on 10.12.2011 / 17:24

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finally people like what i do here


Posted on 10.12.2011 / 17:30

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Motherfuck, this is great


Posted on 10.12.2011 / 17:33

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Posted on 10.12.2011 / 17:37

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lololol


Posted on 10.12.2011 / 18:38

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Thanks


Posted on 11.12.2011 / 13:31

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^_^


Posted on 11.12.2011 / 14:06

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Note: If you render don't forget to hide the biped parts


Posted on 11.12.2011 / 18:02

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please upload and marines one!btw thnx for it b-day with this hands coming!


Posted on 15.12.2011 / 16:09

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Help me i cant fix the textures add: Xfire: headhunter1800


Posted on 16.12.2011 / 23:17

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Actually everything stands in the readme but anyway^^


Posted on 17.12.2011 / 2:22

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Nice. The ring finger is kinda messed up though. Still awesome though.


Posted on 21.12.2011 / 1:28

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I cant open it.Soem dlls are missing and i continue but it said "error openin firle op4 rigs" or something like that.i clicked ok and nothing happend.it still iddnt open the rigs...anyone knows why?


Posted on 10.01.2012 / 16:35

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@Pyle o_O

Sry but i don't know what you should do


Posted on 27.01.2012 / 23:35

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@Pyle: Because your 3DSM can't opened the newer version of max files. Example, if you have 3DSM 2011, you can't opened a max files that was create with 3DSM 2012 and above.

Also, @RAWFL: You should mention which version of max did you use for creating this rig. So people would know is the max files will works to their own 3DSM.


Posted on 08.02.2012 / 17:00

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I used 3ds Max 2010 (32 bit version)


Posted on 09.02.2012 / 11:56

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@RAWFL: Hey, I already tried it. I think there's only one thing that really bothering me, since I can't rigging hands so well, so I hope you can help me.



Can you add another bones in there (lower part of hand thumbs) or assign it to the bone above it? Because when I make a pose for animating AK47, the left hand (If you not lefty when using a weapon) can't be posed correctly.

Well, so far I can give a little trick so it'll looks nice but when you see it in different perspective (not the headcam), very awful.

Example:

Thanks, and If you can fix those, this rig would be more awesome!


Posted on 10.02.2012 / 0:22

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You Are Awesome Thank you


Posted on 19.02.2012 / 8:23

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Now also available from copycats on this site: http://forum.armedunity.com/viewtopic.php?f=12&t=1309&p=12328#p12328


Posted on 11.11.2012 / 17:33

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Help me plz how 2 use it


Posted on 01.05.2015 / 19:47

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