WaW Stock Maps - Sources - Ripped geo
Ripped geo of all stock WaW maps.
- done using my own version of Husky and my obj2map converter.
- only patches, mostly quads, some tris and welded together as good as the tool could
- removed all decals / skys etc -> some planes will be missing here and there
Also includes an _xmodel.map with xmodel names, locations and rotations ( stock husky function )
( you have to fix these yourself, as it exports random stuff sometimes )
( or use the ones provided by asus89 -> http://www.cfgfactory.com/downloads/show/5c980a58a1072 )
Geo and xmodels are 1:1 so just put both prefabs at 0 0 0
This is meant as reference to rebuild geometry, so don't even try to compile these
Most are only loadable in WaW's / BO3's Radiant.
Stock husky: https://github.com/Scobalula/Husky/tree/master/src/Husky/Husky
- #xoxor4d -
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