Missing cache entry
I followed this thread in order to use converted skies from CSS to cod4, but at the end I get this error google cant help me with:
www.tek-9.org/articles/call_of_duty_4_custom_skies_tutorial-329/tutorial-2.html
I open up Asset Manager, I set my settings as in the tutorial, I load the ft .tga and save it as described. When I hit F10 I get this:
Converting 1 assets, reason: 'missing cache entry'
Converting 'sky_test' (material 1 of 1)...
Converting 1 assets, reason: 'missing cache entry'
Converting 'sky_test' (material 1 of 1)...
Conversion done. Hit key to continue.
And I end up with a 4kb file that doesn't contain anything.
Anyone know what this is about?
Posted on 02.10.2012 / 9:33
REPLIES
Its normal it says missing cache entry since the file you create does not exist. and if everything is right it should work, depending on the image resolution it can be 4kb, iwi is compressed so.
Posted on 02.10.2012 / 16:49
Its normal it says missing cache entry since the file you create does not exist. and if everything is right it should work, depending on the image resolution it can be 4kb, iwi is compressed so.
Okey, I'll give it a shot.
Posted on 02.10.2012 / 17:29 - Edited by M4D4SS on 02.10.2012 / 17:40
Don't forget to share Skies if you make some
Posted on 02.10.2012 / 17:44
Hehe, I might share some, but some that will be in my future movie might not be shared. At least not right now.
I intend to convert as many skies from CSS as possible and then make some of my own.
EDIT
I should also tell you that i "CC" most of the skies so the process is fairly technical.
Posted on 02.10.2012 / 18:09 - Edited by M4D4SS on 02.10.2012 / 18:13
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