bind R "+usereload"
g_hardcore 1
hud_enable 0
ui_drawcrosshair 0
hud_health_pulserate_critical "0"
hud_health_pulserate_injured "0"
hud_health_startpulse_critical "0"
hud_health_startpulse_injured "0"
hud_healthOverlay_phaseEnd_pulseDuration "0"
hud_healthOverlay_phaseEnd_toAlpha "0"
hud_healthOverlay_phaseOne_pulseDuration "0"
hud_healthOverlay_phaseThree_pulseDuration "0"
hud_healthOverlay_phaseThree_toAlphaMultiplier "0"
hud_healthOverlay_phaseTwo_pulseDuration "0"
hud_healthOverlay_phaseTwo_toAlphaMultiplier "0"
hud_healthOverlay_pulseStart "0"
hud_healthOverlay_regenPauseTime "0"
cg_hudDamageIconHeight "0"
cg_chatheight "0"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "0"
cg_hudDamageIconTime "0"
cg_hudDamageIconWidth "0"
r_specularcolorscale "8"
r_lighttweaksunlight "1.7"
r_lighttweaksunlightDirection "0 190 -50"
r_fog "o"
sm_sunsamplesizenear 0.5
r_fullbright 0
ragdoll_enable "0"
r_desaturation "1"
seta r_glowUseTweaks "1"
seta r_glowTweakEnable "1"
seta r_glowTweakBloomCutoff "0.6"
seta r_glowtweakbloomintensity0 "0.3"
seta r_glowTweakradius0 "32"
seta r_glow_allowed "1"
seta r_glow_enable "1"
seta r_diffusecolorscale "1.1"
seta r_Dof_Enable "1"
seta r_dof_bias "0.3"
seta r_dof_farBlur "1"
seta r_dof_farEnd "1200"
seta r_dof_farStart "0"
seta r_dof_nearBlur "0"
seta r_dof_nearEnd "0"
seta r_dof_nearStart "0"
seta r_dof_tweak "1"
seta r_dof_tweak_enable "1"
seta r_glow "0"
seta r_glowUseTweaks "0"
seta r_glowTweakEnable "0"
seta r_glow_allowed "0"
seta r_glow_enable "0"
r_aasamples "8"
r_aaAlpha "supersample"
r_texfilteranisomax "16"
r_TexFilteranisomin "16"
r_lodBiasRigid "-1000"
r_lodBiasSkinned "-1000"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
waypointoffscreenpointerheight "1.18"
waypointoffscreenpointerwidth "1.8"
waypointiconheight "1.18"
waypointiconwidth "1.19"
waypointdebugdraw "0"
sm_enable 1
r_smc_enable 1
g_teamcolor_axis 1 1 1 1
r_normalmap 1
r_distortion 1
r_blur 0
cg_drawcrosshair 0
ui_hud_hardcore 1
r_forcelod 0
r_filmtweakcontrast 1.45
r_filmusetweaks 1
r_filmtweakenable 1
r_filmtweakdarktint 0.7 0.61 0.8
r_filmtweaklighttint 1.6 1.46 1.25
r_filmtweakcontrast 1.4
r_contrast 1.1
r_filmTweakBrightness "0.12"
r_filmTweakDesaturation "0.4"
r_filmTweakDesaturationdark "-0.50"
r_filmTweakEnable "1"
r_filmTweakInvert "0"
r_filmtweakmediumtint "1.1 1 1.101234"
cg_tracerchance "1"
cg_tracerwidth "4"
cg_tracerspeed "10000"
cg_tracerscalemindist "0"
cg_firstPersonTracerChance "1"
cg_tracerscale "1"
cg_tracerscale "1"
r_lightTweakSunColor "0.12 0.1 0.1 0"
r_sunblind_fadein "0"
r_sunblind_fadeout "0"
r_sunblind_max_angle 90
r_sunflare_max_size "10000"
r_sunflare_min_size "10000"
r_sunsprite_size "200"
r_sun_from_dvars "0"
sm_polygonoffsetscale 2
sm_polygonoffsetbias 0
sm_sunshadowscale 1.4
sm_polygonoffsetbias .5
sm_maxLights "4"
cg_overheadnamesfarscale "0"
cg_overheadiconsize "0"
cg_overheadRankSize "0"
cg_overheadnamesfont "6"
cg_overheadnamessize "0"
cg_overheadnamesglow "0 0 0 1"
r_drawDecals "1"
r_drawSun "0"
r_drawWater "0"
cg_blood "0"
cg_brass "0"
r_specular "1"
r_specularcolorscale "3.5"
r_distortion "1"
r_zfeather "1"
fx_marks "1"
dynent_active "1"
r_detail "1"
con_minicon "0"
cg_fov "90"
cg_fovscale "1.125"
fx_marks "1"
fx_marks_ents "1"
fx_marks_smodels "1"
cg_headIconMinScreenRadius 0
destructibles_enable_physics 1
cg_gun_ofs_f -1
cg_gun_x 0.5
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Shader model 3.0"
r_texFilterMipMode "Force Trilinear"
r_clear 4
ragdoll_fps 100
com_maxfps 0
r_dlightLimit "5"
ui_connectScreenTextGlowColor "1 0 1 1"
cg_drawFriendlyNames "0"
con_gamemsgwindow0msgtime 6
cg_drawcrosshairnames 0
cg_drawfriendlynames 0
cg_headIconMinScreenRadius "0"
dynent_active "1"
r_clear "4"
ragdoll_enable "0"
readyup_over "1"
set readyup_over "1"
r_blur "0"     
cg_overheadnamesfarscale "0"
cg_overheadiconsize "0"
cg_overheadRankSize "0"
cg_overheadnamessize "0"
cg_drawfps "0'
cg_drawviewpos "0"
cg_drawlagometer "0"
fx_enable 0
ui_hud_obituaries "0"
ui_hud_showobjicons "0"
r_specularmap 1
seta r_ssao "1"
seta r_ssaopower "1"
seta r_ssaoblurradius "1.2"
cg_drawviewpos "0"