WEAPONFILE\displayName\Crocuta\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\penetrateType\medium\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\1\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\720\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1.3\sprintDurationScale\1\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\ammoName\kuda_upgraded\maxAmmo\350\startAmmo\350\clipName\kuda_upgraded\clipSize\50\shotCount\1\dropAmmoMin\350\dropAmmoMax\350\reloadAmmoAdd\0\reloadStartAdd\0\damage\270\minDamage\130\meleeDamage\150\maxDamageRange\1024\minDamageRange\1500\playerDamage\30\locNone\1\locHelmet\2\locHead\2\locNeck\2\locTorsoUpper\1.2\locTorsoLower\1.2\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1.2\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.083\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\1.8\reloadEmptyTime\2.3\reloadEmptyAddTime\1.3\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.3\reloadStartAddTime\1.85\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.35\raiseTime\0.35\altDropTime\0.35\altRaiseTime\0.35\quickDropTime\0.35\quickRaiseTime\0.35\firstRaiseTime\1.35\emptyDropTime\0.3\emptyRaiseTime\0.35\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.2\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\0\posRotRate\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\1\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\0\posProneRotRate\0\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\34\adsIdleAmount\28\hipIdleSpeed\1.2\adsIdleSpeed\0.97\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.20\adsTransOutTime\0.18\adsTransBlendTime\0.1\adsReloadTransTime\0.25\adsCrosshairInFrac\0.3\adsCrosshairOutFrac\0.45\adsZoomFov\60\adsZoomInFrac\0.6\adsZoomOutFrac\0.65\adsBobFactor\0.55\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1.5\hipSpreadDuckedMin\1.25\hipSpreadProneMin\1\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\-50\hipViewKickPitchMax\55\hipViewKickYawMin\40\hipViewKickYawMax\-55\hipViewKickCenterSpeed\1300\adsViewKickPitchMin\-50\adsViewKickPitchMax\55\adsViewKickYawMin\40\adsViewKickYawMax\-55\adsViewKickCenterSpeed\1300\swayMaxAngle\30\swayLerpSpeed\5\swayPitchScale\0.2\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.2\adsSwayHorizScale\0.15\adsSwayVertScale\0.2\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\mp40.accu\aiVsPlayerAccuracyGraph\sub_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\tim_bo3_kuda_wraith_view_ug\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\tim_bo3_kuda_wraith_world_ug\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\vm_ap9_idle\emptyIdleAnim\vm_ap9_idle\fireAnim\vm_ap9_fire\lastShotAnim\vm_ap9_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\vm_ap9_reload\reloadEmptyAnim\vm_ap9_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_ap9_pullout\dropAnim\vm_ap9_putaway\firstRaiseAnim\vm_ap9_first_raise\altRaiseAnim\vm_ap9_pullout\altDropAnim\vm_ap9_putaway\quickRaiseAnim\vm_ap9_pullout\quickDropAnim\vm_ap9_putaway\emptyRaiseAnim\vm_ap9_pullout\emptyDropAnim\vm_ap9_putaway\sprintInAnim\vm_ap9_sprint_in\sprintLoopAnim\vm_ap9_sprint_loop\sprintOutAnim\vm_ap9_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_ap9_ads_fire\adsLastShotAnim\vm_ap9_ads_fire\adsRechamberAnim\\adsUpAnim\vm_ap9_ads_up_elo\adsDownAnim\vm_ap9_ads_down_elo\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/standardflashworld_ug\worldFlashEffect\weapon/muzzleflashes/standardflashworld_ug\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\kuda_fire_ub\fireSoundPlayer\kuda_fire_ub_plr\lastShotSound\kuda_fire_ub\lastShotSoundPlayer\kuda_fire_ub_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\14\hideTags\\notetrackSoundMap\fly_ap9_mag_in fly_ap9_mag_in
fly_ap9_mag_out fly_ap9_mag_out
fly_ap9_bolt_forward fly_ap9_bolt_forward
fly_ap9_bolt_back fly_ap9_bolt_back