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mp_citi_badlands 2015

mp_citi_badlands 2015
mp_citi_badlands 2015
mp_citi_badlands 2015
mp_citi_badlands 2015
Description

The map citi_badlands final now supports linux servers and other small updates (2015)

    FINAL LINUX MAP UPDATES
   
1.  Changed suicide for train death to radius damage.
2.  Fixed Kill Trigger in Ravine, missing FX, no more minefield.  (Returns lost Objective)
3.  Added Mine Tunnels under the map, adjusted minimap to show tunnels.
4.  Added breakable wooden planks at outdoor Tunnel entrance.
5.  Added more FX in tunnels and outdoors.  (Moths, Bugs, Drips, Falling Dirt)
6.  Added more rock cover near Windmill hill.
7.  Added a few more trees around Water Tower for cover.
8.  Added 3 (Dvar Controlled) MG's on Sandbag Bunkers ontop Train/Car Tunnels.  See .cfg for Details.
9.  Added 4 more (Dvar Controlled) weapon pickups in Windmill top.  See .cfg for Details.
10. Added Gravestones near Water Tower grasslands for cover.
11. Changed underwater player drown movement speed, so players move faster underwater.
12. Added brick cover for (Airstrike, Helicopter) up near sandbags.
13. Added 3 trucks to hide under and in, along the road.
14. Updated Minimap.
15. Updated Loadscreen.
16. Converted wave files to mp3 and packed them in IWD to reduce .FF file size for LINUX servers.
17. Fixed hole under smaller two story building.
18. Moved two spawn points in center building, first floor, players got stuck in open door when spawned.

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Mirror: CFGFactory (DE)
File info
  • AuthorDeekCiti
  • Uploaderde BloodyEric
  • Websiten/a
  • UploadedMarch 29, 2015, 7:51 pm
  • Size49.72 MB
  • Downloads268
  • Rating★★★★★ 9/10