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[BO2]Sliquifier
![[BO2]Sliquifier](/ss/6154a2d304436_0.jpg)
Description
Donwload:
https://www.mediafire.com/file/xq1utfk9jj9m5p1/%255BBO1%255DSliquifier.rar/file
1.-There is a .zip file with an example of how the sounds should be created. If it is your first weapon or first sound added to your map put that
folder in raw. And when you want to add some sound go to the file raw/zones/map_sounds.all.csv
added to your mod only once this line for all your sounds.
sound,map_sounds
2.-Put the folder images, sound and weapons in your mod
3.-In your _zombiemode.gsc below:
maps_zombiemode_weapon_box::init();
Add this:
maps_zombiemode_weap_sliquifier::init();
4.-In your generic_human.atr search this:
body
{
And below add this:
ai_zombie_crawl_slipslide_fast
ai_zombie_crawl_slipslide_recover
ai_zombie_crawl_slipslide_slow
ai_zombie_run_slipslide
ai_zombie_run_slipslide_a
ai_zombie_slipslide_collapse
ai_zombie_sprint_slipslide
ai_zombie_sprint_slipslide_a
ai_zombie_walk_slipslide
ai_zombie_walk_slipslide_a
5.-In your _zombiemode_perks search this:
flag_set("pack_machine_in_use");
below add this:
player.in_pap = true;
in the same file, find this:
player notify( "pap_taken" );
below add this:
player.in_pap = false;
6.-Add this to your mod.csv
xanim,ai_zombie_crawl_slipslide_fast
xanim,ai_zombie_crawl_slipslide_recover
xanim,ai_zombie_crawl_slipslide_slow
xanim,ai_zombie_run_slipslide
xanim,ai_zombie_run_slipslide_a
xanim,ai_zombie_slipslide_collapse
xanim,ai_zombie_sprint_slipslide
xanim,ai_zombie_sprint_slipslide_a
xanim,ai_zombie_walk_slipslide
xanim,ai_zombie_walk_slipslide_a
weapon,sp/slipgun_zm
weapon,sp/slipgun_upgraded_zm
fx,sliquiferslipgun_doorwater
fx,sliquiferslipgun_zombiesplash
Credits:
shippuden1592
deper
https://www.mediafire.com/file/xq1utfk9jj9m5p1/%255BBO1%255DSliquifier.rar/file
1.-There is a .zip file with an example of how the sounds should be created. If it is your first weapon or first sound added to your map put that
folder in raw. And when you want to add some sound go to the file raw/zones/map_sounds.all.csv
added to your mod only once this line for all your sounds.
sound,map_sounds
2.-Put the folder images, sound and weapons in your mod
3.-In your _zombiemode.gsc below:
maps_zombiemode_weapon_box::init();
Add this:
maps_zombiemode_weap_sliquifier::init();
4.-In your generic_human.atr search this:
body
{
And below add this:
ai_zombie_crawl_slipslide_fast
ai_zombie_crawl_slipslide_recover
ai_zombie_crawl_slipslide_slow
ai_zombie_run_slipslide
ai_zombie_run_slipslide_a
ai_zombie_slipslide_collapse
ai_zombie_sprint_slipslide
ai_zombie_sprint_slipslide_a
ai_zombie_walk_slipslide
ai_zombie_walk_slipslide_a
5.-In your _zombiemode_perks search this:
flag_set("pack_machine_in_use");
below add this:
player.in_pap = true;
in the same file, find this:
player notify( "pap_taken" );
below add this:
player.in_pap = false;
6.-Add this to your mod.csv
xanim,ai_zombie_crawl_slipslide_fast
xanim,ai_zombie_crawl_slipslide_recover
xanim,ai_zombie_crawl_slipslide_slow
xanim,ai_zombie_run_slipslide
xanim,ai_zombie_run_slipslide_a
xanim,ai_zombie_slipslide_collapse
xanim,ai_zombie_sprint_slipslide
xanim,ai_zombie_sprint_slipslide_a
xanim,ai_zombie_walk_slipslide
xanim,ai_zombie_walk_slipslide_a
weapon,sp/slipgun_zm
weapon,sp/slipgun_upgraded_zm
fx,sliquiferslipgun_doorwater
fx,sliquiferslipgun_zombiesplash
Credits:
shippuden1592
deper
Video
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Mirror: CFGFactory (DE)
File info
- Author
- Uploader
shippuden1592 - Websiten/a
- UploadedSeptember 29, 2021, 5:30 pm
- Size3.33 MB
- Downloads102
- Rating☆☆☆☆☆ 0/10