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Weapon mod for multiplayer

Description
The mod changes the following characteristics of weapons in a multiplayer game:
Adds an increase in the maximum amount of ammo for assault rifles, assault rifles and machine guns, bringing this number to the parameters of weapons in a single player game
Changes the parameters of RPK, M60 and SAW machine guns (armorPiercing1) allowing them to shoot down helicopters, similar to the "Universal weapon - machine gun" mod, which was made by me for a single player game.
This mod was tested on the Pezbot11b mod when playing against bots (I don't play online multiplayer in principle)
Installation - just unzip the weapons_mp(add ammo).zip file into the folder with the mod you want to play with.
Note: in the screenshot on the left, M16 with standard parameters for multiplayer, without a mod. On the right in the screenshot of M16 when playing with the weapons_mp(add ammo).iwd file installed
As you can see, the wearable ammo capacity has been increased from 90 to 420 (30 rounds in the magazine), grenades for grenade launchers from 2 to 10 pieces. Similarly, for other weapons, except for fragmentation and smoke grenades, their parameters were left unchanged
[img]https://media.moddb.com/cache/images/downloads/1/228/227774/thumb_620x2000/2.JPG[/img]
Adds an increase in the maximum amount of ammo for assault rifles, assault rifles and machine guns, bringing this number to the parameters of weapons in a single player game
Changes the parameters of RPK, M60 and SAW machine guns (armorPiercing1) allowing them to shoot down helicopters, similar to the "Universal weapon - machine gun" mod, which was made by me for a single player game.
This mod was tested on the Pezbot11b mod when playing against bots (I don't play online multiplayer in principle)
Installation - just unzip the weapons_mp(add ammo).zip file into the folder with the mod you want to play with.
Note: in the screenshot on the left, M16 with standard parameters for multiplayer, without a mod. On the right in the screenshot of M16 when playing with the weapons_mp(add ammo).iwd file installed
As you can see, the wearable ammo capacity has been increased from 90 to 420 (30 rounds in the magazine), grenades for grenade launchers from 2 to 10 pieces. Similarly, for other weapons, except for fragmentation and smoke grenades, their parameters were left unchanged
[img]https://media.moddb.com/cache/images/downloads/1/228/227774/thumb_620x2000/2.JPG[/img]
⇩ Download
Mirror: CFGFactory (DE)
File info
- AuthorSovietmann
- Uploader
sovietsoldier - Websiten/a
- UploadedFebruary 6, 2022, 6:16 pm
- Size179.55 kB
- Downloads139
- Rating☆☆☆☆☆ 0/10